Description
** Controls **
Left click mouse with home computers.
Tap screen with phone and touch screen devices.
** UPDATE **
Follow on screen instructions when playing.
User interface has been updated with new graphics and sounds. Gameplay has been simplified once shuffle/deal has been started. When you see a card that you want, just click/tap it!
Shuffle/Deal
At the beginning of each round you will be dealt 5 cards to choose from. Think fast and decide if you want any of those cards. After time is up, any remaining cards will be returned to the deck and reshuffled. You then will be dealt 5 new cards. Each round consists of a max of 13 shuffle/deals.
Play
Tap/left click to add a card to your meld. It will slide to 1 of 4 meld slots and the cards will sort automatically. Work to build - Two Pair - Set of 3 - Run of 3 - Set of 4 - Run of 4. All runs must be of the same suit.
Jokers
Beware! When you select a card any dealt Jokers will also be selected and will slide to the Joker meld. If a set of 4 Jokers is successfully made, you loose the round.
Occasionally, you may be dealt 5 Jokers. This electrically charged event is known a Joker Flash. Hit any of these Flash Jokers for valuable bonus points added to the main score!
Scoring
The round ends when you play 4 cards, a set of 4 Jokers is made or when you run out of deals. The score for the round (if any) will be tallied and added to the main score.
Aces = 100 pts - Kings and Queens = 25 pts - Jacks and 10s = 10 pts - 2s thru 9s = 5 pts - Flash Jokers are random = 5pts / 10pts / 25pts / 100pts /500pts
Points x 2 if melded in Two Pair.
Points x 3 if melded in Set or Run of 3.
Points x 5 if melded in Set or Run of 5