Compartmentalize is a narrative Sokoban puzzler about complex emotions and feelings. The story is optional and is found within the notes in each level. It has some heavy topics, such as death and depression, so please take breaks as needed.
Description
A narrative Sokoban puzzler about grief, anger, reflection, and other complex emotions and feelings created for the Lady Arcaders Game Jam (LAG Jam 2024). "Sokoban" refers to the mechanic of moving objects around a level towards a marked goal.
The story is optional and is found within the notes in each level. It has some heavy topics, such as death and depression, so please take breaks as needed.
Game Creation Credits:
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Arrya: Lead Developer, Level Design
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selcouthmind: Lead Level Designer, Music Composer
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Rebecca “sweetpeebs” Parks: Lead Writer, Character Design
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TrainerAnade: Project Manager, Asset Design, Logo Design, Writer