Retro 3D Construction Kit WebXR
Build and sculpt retro 3D worlds in this WebXR sandbox. Use tools like Twist, Melt, and 3D Doodle to warp geometry. Toggle 'PS1 Mode' for wobbly vertex effects, create pixel art textures, or jump into VR to build in first-person.

Description

Retro 3D Construction Kit WebXR

Sandbox / Simulation / Creative Tool

The ultimate 90s-style creative sandbox. Build, sculpt, and melt 3D worlds in your browser with full VR support.

Retro 3D Construction Kit is a love letter to the early days of 3D modeling, reimagined as a high-performance browser game. It combines the raw aesthetic of 90s "Freescape" engines with modern, fluid interaction.

It isn’t just about placing blocks; it’s about warping geometry. You act as a digital architect in a retro-futuristic grid world. Construct detailed scenes using voxels and primitives, then use the unique Deformation Tools to twist, bend, inflate, and explode your creations in real-time.

Once your world is built, toggle the "PS1 Mode" for authentic 32-bit vertex wobble and affine texture warping, or hook up a VR headset to step inside your creation and build in immersive 6DOF Virtual Reality.

Key Features & Mechanics:

  • Physics-Bending Tools: Don’t just build—sculpt. Use modifiers like Twist, Melt, Explode, and Skew to turn basic shapes into abstract art or ruined cities.

  • 3D Doodle & Pipe: Draw 3D walls and organic pipes freehand using the mouse or touch.

  • In-Game Pixel Artist: Includes a built-in 32x32 pixel editor. Draw your own retro textures on the fly and apply them instantly to 3D meshes.

  • Procedural Power: Instantly generate infinite fractal plants, random cities, and staircases.

  • Visual Styles: Switch between clean "Amiga-style" flat shading or gritty "PlayStation 1" style graphics with CRT scanlines and fog.

  • WebXR Core: Built from the ground up for WebXR. Seamlessly switch between Desktop/Mobile editing and VR exploration without reloading.

The Aesthetic: The retro-UI and synth-style grid align perfectly with the Opera GX "Cyber/Retro" design language.

  • Instant Action: Extremely lightweight (under 2MB initial load), fitting the "instant play" nature of the GX Sidebar.

  • Modding Spirit: It empowers players to be creators. The built-in OBJ/GLTF export allows users to take what they make in-game and use it in other game engines.

  • Engine: Custom Three.js implementation (No heavy Unity/Unreal overhead).

  • Inputs: Mouse/Keyboard, Touch (Mobile Optimized), VR Controllers.

  • Performance: 60FPS on low-end hardware via optimized geometry merging.

Development Stage: Released / Live Ops (v1.2).

Monetization Plan: Free-to-play. (Optional: Non-intrusive ad support on load).

Stickers received: 0
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About

Developer(09b81f90-fccb-4a89-b140-bef3c6b36c00) studio
Number of plays128
Release date14 Dec, 2025
Last updated14 Dec, 2025
Game engineUnity
Maturity ratingAll ages

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