Description
Sandet
A 2D pixel-physics sandbox game where you manipulate elements and watch environmental systems react in real time.
Controls
-
Draw: Left-click / Touch
-
Erase: Right-click
-
Scroll: Swipe / Drag top menu
Materials
Sand (Powder) Classic loose grains. Falls straight down and slides into piles.
Dirt (Terrain) Heavy, stable soil used to build up the ground.
Grass (Terrain) A green top layer that grows and spreads over dirt surfaces.
Stone (Solid) That lets you draw and when let go, falls like sand.
Concrete (Dynamic) Flows like a liquid while you draw it, then instantly hardens into a solid wall the moment you stop touching the screen.
Coal (Solid) A dense, dark fuel source. Stays solid until ignited by fire.
Wall (Solid) Indestructible bedrock. It cannot be moved or destroyed.
Water (Liquid) Flows downward, spreads out flat, and fills up open spaces.
Oil (Liquid) A highly flammable, dark fluid that floats and spreads.
Fire (Energy) Hot, flickering sparks that consume fuel sources and trigger explosions.
Dynamite (Explosive) Highly volatile block. Explodes violently when touching fire.
**Lumin **(Special) A bright circle that emits bright light.
Star (Special) A glowing particle that emits bright burning light.
Erase (Tool) Clears out any pixels on the grid, leaving open air.