Description
More updates to come!! (hopefully)
Think you have a good score? Try the Challenge mode: https://gx.games/challenges/99e926d4-fc0c-4153-881b-187e8fec0a37/
Music: "Epic Drums" by Playsound
Tips (Because writing in-game text is annoying)
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Slowing down increases your turn speed (and vice-versa)
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Your forward-firing guns deal more damage
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The big guy's turrets have blind spots
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Make the little guys overshoot
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Getting on an enemy's tail will cause him to evade
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Be patient with your flares
Please leave comments regarding any bugs, additional content ideas, or general feedback.
Enjoy!
-Camoammo
____UPDATE LOG____
Update 1.0.0.8
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Added support for the the "High Score Challenge"
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Updated the main menu
Update 1.0.0.7
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Updated the mobile controls
The weapon slider was not as intuitive as I had thought
Split it into two buttons for guns and missiles
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Speed up the mobile player's turret and add bullet variation
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Adjusted some parameters on the Helo
Update 1.0.0.4 - 1.0.0.6
- Bug fixes
Update 1.0.0.3 (Quality of Life Update)
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Enemy spawn adjusted
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Overhauled enemy attack AI
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Added some turning animation
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Changed the explosion smoke to black
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Added a missile lock warning sound
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Added a missile lock warning icon
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Worked on the aspect ratio bug for mobile
Update 1.0.0.2 (Helo Update)
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Added the Helo enemy type
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Added the ability to flare
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Worked on aspect ratio bugs
Update 1.0.0.1 (Mobile Update)
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Added mobile controls (might be an aspect ratio bug on some devices)
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Added a missile lock indicator
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Added a missile reload cooldown
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Tweaked the enemy's target following the distance