Boulderdash
Boulderdash - a remake of the classic C64 game written in Gamemaker Studio 2 Updated 14/04/2024

Description

Boulderdash by Tony Brice, 2020 - 2024

This game was my first solo project with GMS 2 and I used it to learn how the dev system worked for tiles. I left it almost finished when I decided to enter a game jam back in 2018 and recently decided to pick it back up and finish it. This ended up being almost a complete rewrite.

The objective is to conquer all 20 caves by picking up at least the minimum amount of diamonds from each cave to allow the exit to open and progression to the next cave. The laws of gravity mostly apply in this top-down scrolling game so removing dirt from under a rock will cause it to drop. You can move directly under one but, once you move away, you don't want to go under it again as you'll end up with a bit more than a headache.

As well as contending with the rocks that block your path to riches, there are also fireflies and butterflies that will wander the cave when released. You need to avoid these but some caves are going to require you to destroy them with rocks so you can get enough diamonds to finish the cave. These are not your only hazards as the Amoeba is also back and will spread itself wherever it can in the caves it exists and, if you let it grow too big, then it's going to convert to rocks once suffocated, rather than the required diamonds.

The magic walls are also present and how they work is something you will need to suss out for yourself.

As well as a super-fun arcade game there are numerous puzzle elements that require a bit of strategy to clear some of the caves. All of the caves are recreated from the original game so players who have played that will feel very much at home with this remake.

Note: there are lots of remakes of Boulderdash already out there and even some commercial entries. I am specifically releasing my version as completely free so as not to profit from it in any way and impact on any revenue that these remakes potentially generate. The graphics in-game are reworked slightly based on the original game and the title screen is completely different as I did not want the game to completely copy what the original did. Just make a modern interpretation that played as well as the original. I also added stuff like difficulty levels with an optional timer and a few other bits.

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About

Developerxerra studio
Number of plays493
Release date05 Nov, 2021
Last updated14 Apr, 2024
Game engineGameMaker
Maturity ratingAll ages

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