Castle Dawn
A gargoyle comes alive in the moonlight, seeking vengeance for the wrongs witnessed within the castle walls.

Description

A short cinematic experience rich in theme for the #NoticeMe-Game-Jam. This description will contain a bit of a 'dev-log' for those interested. Game controls and credits are below. And yes, there are a lot of bugs and some missing features I didn't get around to adding. Thank you for your interest.

Having 2 weeks, I decided to take the game idea in a direction I was not familiar with. Due to overcomplicating things, I chose to build a platformer. As I was coming up with a narrative for the game, I got addicted to the idea of castles and gargoyles. For a good week at least, I spent my time designing and drawing sprites. It was only after a few days left did I realize there wasn't any gameplay. Crazy, but I spent most of the time with the story scenes.

Every game jam has its challenges and life always brings more than what you have planned for. Regardless, I had a great time creating this game.

Controls

  • Movement: Left & Right Arrow Keys
  • Select/Attack: 'X' Key
  • Jump: 'C' Key

Credits for Music & Sound:

  • Cave Theme //Author: Brandon75689 (Submitted by HaelDB)
  • Another Volcano //Author: Mega Pixel Music Lab
  • Battle_1 & Text_Track //Author: Alexandr Zhelanov
  • Male Grunt/Yelling sounds //Author: HaelDB
  • Dragon Flap //Author: VishwaJai
  • 20 Sword Sound Effects (Attacks and Clashes) //Author: StarNinjas
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About

DeveloperiBlackpen Studio
Number of plays175
Release date18 Mar, 2022
Last updated25 Apr, 2022
Game engineGameMaker
Maturity ratingAll ages

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