SCALE: An indirect strategy game.
Strategy game where you don't control the factions directly.
Influence council members to command their actions and ensure your favoured followers gain power (or at least prevent your enemies from thriving).
Description
Use your limited influence every round to control the actions of each factions council members.
Muster and march armies into territories in order to gain power, making sure you have the stockpiles required to sustain them lest they abandon their banners. Is the key to victory bloody conquest? Or is it sabotage?
Heavily inspired by Risk and War of Whispers.
Updating constantly. Feedback encouraged.