Tenebrific
Darkness stirs. It grows. It consumes. What is to come of this world? In this action roguelike, play as 1 of 3 characters and attempt to stop the spread of darkness in 2 game modes. Or, choose a challenge and compete for a high score in either mode!

Description

Story

In this world of LIGHT and DARK, unrest between both sides have persisted throughout the millennia as they butted heads in the hopes of remaining the dominant species of the land. Finally, it all culminated in a war that ended with the side of the LIGHT as victors. Or so the story goes. It has been ages since there has been conflict between the two. In fact, the LIGHT have lived prosperously for centuries on the surface as the DARK hid and lied dormant, waiting, for one day…

Features

  • A roguelike adventure mode with 3 unique maps and a final boss encounter, or the ability to loop endlessly.

  • An arena mode with a unique map with survival being the ultimate goal.

  • A darkness mechanic that infects the world and is spread by dark wells.

  • A light/dark combat system in which the higher of the two destroys the other when interacting.

  • 3 playable characters each with unique abilities.

  • 8 unique, stackable items to collect in runs.

  • 3 unique enemy types that can spawn with different modifiers.

  • A final boss with random variants.

  • Challenge leaderboard for fastest run, furthest level reached and longest time alive in the arena!

Characters

  • Sid

    • RADIANT DASH: Dash forward, gaining brief invincibility, movement speed and extinguishing any darkness in your path.

    • RADIANT GLOB: Release a glob of light, extinguishing any darkness it comes across.

  • Gleam

    • FLASH PORT: Eject a special glob of light, allowing you to teleport back to it on second activation. HOLD to launch farther.

    • FLASH MINE: Eject a condensed glob of light, exploding over time and extinguishing darkness over an area. HOLD to launch farther.

  • Near

    • TRANSPARENCY: Gain increased movement speed and become immune to darkness, allowing for a quick escape or traversing terrain.

    • SUMMON WISP: Summon a WISP that jutts forward and circle's you, extinguishing any darkness it touches. On kill, has a 10% chance to evolve into a RADIANT WISP, which follows you, inherits your items, and shoots at any darkness it comes across.

Items

  • Siphus' Resolve: Adds 1 bounce (+1 per stack) to projectiles. After each bounce, increase it's damage by 50% (+25% per stack).

  • Nether Veil: Gain 1 second (+1 per stack) of invincibility in darkness. Recharges outside of darkness.

  • Spectral Wish: When collecting a spectral fragment, create a wish that fires a projectile (+1 per stack) towards the nearest enemy.

  • Ascender's Stone: Hover for 1 second (+1 per stack) over an abyss. Recharges when grounded.

  • Lum's Gift: Gain 5 more light (+5 per stack) when collecting spectral fragments.

  • Gideon's Light: Summon an everlasting light (+1 per stack) that radiates a light orb every 10 seconds when near an enemy.

  • Well Spring: Gain more light when touching rivers. Keep gaining light after leaving a river for 1 second (+1 per stack).

  • Mach Burst: Get increased move speed when touching slopes. Maintain this speed after leaving a slope for 1 second (+1 per stack).

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About

Developernandbolt
Number of plays484
Release date19 Mar, 2022
Last updated03 Jun, 2025
Game engineGameMaker
Maturity rating10+

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