Description
Use 10 shards on a portal to light it up, and then left click it to go to the next level, or right click to go to the previous one in case you need shards from that world. Use your compass to find the portal.
each world is 3 randomly generated levels, all worlds have different layouts and enemies.
Entering the final world will make you lose your compass, as there are no portals in that world. Instead, press H when you have enough of the world's own shards to go to the next level. (DARK SHARDS) If you are not standing on an island in this world, you will begin falling, falling down completely will kill you.
There are 3 sorts of attacks that mobs can throw at you: WHITE: Simple, if you get hit by a white projectile, you take damage
BLUE: It works the same as white, but you can press [F] or Right Click before it hits you to parry the projectile, negating its damage.
PURPLE: It works the same as blue, but it has to be PARRIED, failure to do so will make you lose health, when it hits the bottom of the screen
An exception to this is the impact from a slime's jump found in the first world, it works as a blue attack though it has no projectile.
By pressing ESC you will open up a menu on the left side of the screen, use up and down arrows to navigate to the Upgrades button, then press space. Here, you can use your shards to give yourself more health and or damage, keep in mind, you can only invest 5 times every run. Investing in health gives you +3 health per, (+15 max, default HP is 20, so it can be almost doubled to a 35.) Investing in damage gives you +5% more damage per (for a max of 25% extra damage)