Game state is automatically saved to the cloud when you are playing. The last 5 saves are stored in the “Latest” group, if you want to find older saves you can open the “Daily saves” for snapshots from each day.
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No challenges exist for this game.
A/D and spacebarNavigate menu and confirm choices
Keyboard + Mouse
A fast paced twin-stick roguelite platformer. Climb a clock tower in a series of procedural rooms and challenging boss fights to reclaim your lost memory.
DescriptionDefeat, Heal, Sacrifice! Exchange health for power in fast paced glass cannon gameplay. Find the right balance of attack and defense as you try, die, repeat and progress up the tower.
Unique RunsBattle through an almost infinite variety of combat encounters in procedurally generated rooms.
Unique PowersTwin stick shooting, dashing and wall sliding are just the beginning - find power-ups and items on each run and upgrade your arsenal
Tweak Your GameAn extensive set of options lets you tweak Revita to your playstyle - slow down time, set an outline colour for enemies to make them easier to track or choose the level of aim assist that feels right for you.
Discover a Mysterious WorldExplore an underground subway line infested with monsters and filled with colourful characters who will help you on your journey. Travelling from station to station where elevators take you towards the heights of an ever changing clocktower.
Reclaim Your Lost MemoryA nameless child with no memories awakens in the metro with only a vague sense of purpose and desire to reach the distant clocktower, hoping to find answers at the top. On the way they will discover a melancholic world filled with masked characters, monsters and perhaps the answers that the child seeks. A game made by BenStar, Ported by Pixel Ratio, And published by Dear Villagers.