Description
DISCLAIMER:
This is the first game I ever made, so it's very buggy and not that good-looking.
I am however continuing to work on it, to make it a bit better.
Gameplay:
You reach a new Level by completing the tasks given to you at the beginning of the Level.
When you complete a task, the darker toned bricks in the wall will disappear, and you can go into the next room.
You basically don't have a health bar, so any damage will immediately kill you.
Death means hard reset to the beginning.
Controls:
Move: WASD (duh)
Shoot: LMB
Restart: R (hard reset)
Quit: ESC
Enemy types:
White skeletons: Have only 1 HP but are frickin' fast
Black skeletons: Have 3 HP but are a bit slower
The big boii: Has 150/200/300 HP (depending on difficulty) but is veeery slow
Known bugs:
(more laziness than a bug) The sprite for the boss is just a placeholder.
Enemies sometimes get stuck on walls.