Sen Mayhem
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Game state is automatically saved to the cloud when you are playing. The last 5 saves are stored in the “Latest” group, if you want to find older saves you can open the “Daily saves” for snapshots from each day.
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Sen Mayhem

A ridiulously simple shooter game where you can take control of ANY units whenever you want to, just like "Stick Wars" developed by Max Games Sudios.
Description
Keybindings:
WASD to move

Mouse wheel to zoom in/out

Mouse left button to shoot
I've been making games for fun for more than 2 years, but haven't touched GameMaker ever in my entire life. So why not try that, and I did it! Although this game is not as big as AAA titles, I learned a lot of stuff about GameMaker making this game. If you ask me, GameMaker is a really awesome game engine. It just works out of the box, its scripting language called GameMaker Language is super simple and easy to use. And if you are a C programmer, you may love it because it has no garbage collection, it is not object oriented, and it has no namespaces. I like that simplicity. The downside of this game engine is that, the editor is just too buggy. It was so frustrating to me. I can't work more than 1~2 hours working with this editor because the more you use this editor the more lag it gets. The other thing that annoyed me is that the editor tells me that there is a syntax error that is not actually a syntax error. That kind of bug happened to me and lost my sanity. And this is just to name a few. There are many bugs I found during using this editor that was annoying too. So I really really hope GameMaker will fix all the bugs it has, and it will be so much better.
About
DeveloperSentry Studio
Number of plays84
Release date23 Jan, 2024
Last updated23 Jan, 2024
Game engineGameMaker
Maturity ratingAll ages
Game is suitable for all ages.
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