Description
next updates working on before we get into cameras and cinematics
the dash means its complete when all have dashes then I will proceed to the next phase of combat mechanic add cinematic attacks
1.Ads splash screen for foxhollowjam
2.Main menu fix /
3.Key bind movement to arrows /
4.Controller support
5.Special input controls
6.Skill card when controller is used
7.Depth sorting for effects
8.Light med and heavy hit effects
9.Create a effects object that can create Hitboxes
10.Do the same for moving effects
11.Pixelate all effects
12.Add pause screen
13.Game restart
14.K key cooldown fix
15.All button cooldown adjust
16.Adjust damage randomness like dice rolls
17.Add critical chance attack
18.Gui fix Add more information
19.Enemies dynamic spawn in
20.Enemy spawn timer
21.Increase dodging frames
22.Add other dodging states
23.Create bullet time slow down when dodged
24.Fairy fix max 3/
25.fairy projectiles
26.Fairy spawn timer
27.Chromatic Rock drain ex
28.can't hurt enemies Chromatic Rock destroy
29.Chromatic Rock destroy ex buff
30.Lose game loop
31.Tutorials
32.Skill progression
33.Effects progression
34.Enemy wave Spawner
35.Attack direction
36.Set state adjust
37.Add stats and leveling systems
38.Begin fight countdown to replace lag
39.Chromatic Rock power charge ball fix
40.Add potions drop to recover health
41.Add health recovery
42.Ap,dp,mp recovery
Add sp for skills