Cloud saves
Game state is automatically saved to the cloud when you are playing. The last 5 saves are stored in the “Latest” group, if you want to find older saves you can open the “Daily saves” for snapshots from each day.
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Sapling: A Tree's Tale
"Sapling: A Tree's Tale" was born during the Global Game Jam, an event that challenges participants to create a game from scratch within a limited timeframe. This was my first ever game jam and I undertook the majority of it alone.
Description
This is version 2. "Sapling" is a minimalist RPG where players strive to keep a tree alive as long as possible. Success hinges on selecting the right upgrades to build a resilient tree capable of withstanding the changing seasons' unpredictable weather conditions. The game aims for a level of realism, where weather changes, driven by random number generators, mimic the unpredictability of real-life weather while taking into consideration the seasons adding a layer of challenge and strategy. This worked well and when testing the game I found the systems created weather systems that felt real to the location. "Sapling" was featured in the showcase for the Hidden Heritage category of the Global Games Jam.More games from White-Hot-Games
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