Game state is automatically saved to the cloud when you are playing. The last 5 saves are stored in the “Latest” group, if you want to find older saves you can open the “Daily saves” for snapshots from each day.
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No challenges exist for this game.
Don't hit the ground.
PILEDIVERThis is an early demo build to show where this is at / proof of concept. Sprites are placeholders and there's a ton to do with this game still. The demo consists of a couple levels with the last one just having a dead end. You'll know if you hit it. Each character has different handling and abilities to slow your fall, attack enemies & move around. Ranging from sharks chomping to a gorilla spitting banana peels. ** THE CONTROLS MENU IS BROKEN ON GX GAMES VERSION FOR SOME REASON / WILL PATCH EVENTUALLY *
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