Cloud saves
Game state is automatically saved to the cloud when you are playing. The last 5 saves are stored in the “Latest” group, if you want to find older saves you can open the “Daily saves” for snapshots from each day.
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2 Players
High Score
Top player
Lianrog11 150pts
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Controls
Movement
D-pad UpGo forward
D-pad LeftRotate Left
D-pad RightRotate Right
D-pad DownGo backwards
Actions
A (Xbox) / X (PlayStation)Confirm
B (Xbox) / O (PlayStation)Back
Any triggerFire/Spawn
Start / MenuPause
Controller (any player)
GX Menu
Co-omets
ActionArcadeShooterRetroSpaceLocal Co-OpLocal MultiplayerLocal competitive
Co-omets, what does it mean? 4 player Co-op of course!
Description
Patch notes
1.1.0- Survival time is now tied to one player and one life, meaning if a ship is destroyed, timer is reset
- Fixed issue with assets size being too tiny when the display was in a higher res than 1920*1080
- Improved the way the game handles toggling Fullscreen On/Off
- Added in-game achievement list
- Added several trackers for some stats (Games played, deaths, time played...)
- Now at a certain interval new rocks spawn in order to increase the difficulty gradually
- Fixed sound issue on some platforms
- Added missing text in Help menu
- Added a cooldown when a player is dead so the player doesn't respawn immediately
- Bug fixes
- Added credit for BitPap Font
- Improved further the way menu was displayed and ordered
- Added ways to back out of some screens with Esc
- Added French language support
- Improved HTML performance
- Added an option to switch language
- Improved UI
- Fixed some bugs
- Improved the way menu was displayed and ordered
- Added Help button at start menu
- Fixed some music not starting again if one went from ingame to main menu
- Added Desktop support
- Added Credits
- Improved Pause Menu
- MaxRocks now at 16, before it was 12
- Added 1 pixel to the left of P1 Score and P3 Score
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