Description
A short cinematic experience rich in theme for the #NoticeMe-Game-Jam. This description will contain a bit of a 'dev-log' for those interested. Game controls and credits are below. And yes, there are a lot of bugs and some missing features I didn't get around to adding. Thank you for your interest.
Having 2 weeks, I decided to take the game idea in a direction I was not familiar with. Due to overcomplicating things, I chose to build a platformer. As I was coming up with a narrative for the game, I got addicted to the idea of castles and gargoyles. For a good week at least, I spent my time designing and drawing sprites. It was only after a few days left did I realize there wasn't any gameplay. Crazy, but I spent most of the time with the story scenes.
Every game jam has its challenges and life always brings more than what you have planned for. Regardless, I had a great time creating this game.
Controls
Movement: Left & Right Arrow KeysSelect/Attack: 'X' KeyJump: 'C' Key
Credits for Music & Sound:
Cave Theme //Author: Brandon75689 (Submitted by HaelDB)Another Volcano //Author: Mega Pixel Music LabBattle_1 & Text_Track //Author: Alexandr ZhelanovMale Grunt/Yelling sounds //Author: HaelDBDragon Flap //Author: VishwaJai20 Sword Sound Effects (Attacks and Clashes) //Author: StarNinjas