ETCH
A fast top-down roguelike maze-runner. You're a PSI-class Runner, the one unit they can't capture. Slip into a Tracer-held sector, bring its cores online, and take it back before they close in.

Description

⚠ Heads up — the browser demo isn't loading here right now.

GX.Games is serving this build wrong (their bug, not ours) — fix pending. Play the free demo at etchgame.com instead — same build, and it runs.

Play the demo at etchgame.com

Wishlist ETCH on Steam


A FAST TOP-DOWN ROGUELIKE MAZE-RUNNER.

Infiltrate. Adapt. Escape.

The Tracers are taking the System, sector by sector. You're a PSI-class Runner, the one unit they can't capture. Slip into a sector they hold, bring its cores online, and take it back before they close in.

Lose the signal, and we send the next. Every run sharpens the one after it.

RUN THE SYSTEM

Every sector is a new maze, and none of them want you to leave. The Tracers pour in behind you, and there is no safe speed here. Outmaneuver. Outrun. Outwit. Hit the exit before they fold in around you.

FOUR PROTOCOLS

Four abilities, each a moment you'll chase all run long.

  • Surge: Blast forward in an instant and shred anything in your path.
  • Firewall: Raise a barrier and let the Tracers break themselves against it.
  • Lag Spike: Freeze the grid, stroll through, and shatter them.
  • Trap Mine: Seed the corridors and watch the swarm tear itself apart.

EVERY TRACER HUNTS DIFFERENTLY

Scouts catch your scent. Hunters lock on the second you're flagged. Interceptors are already at the corner you were running for. Six kinds of hunter, six ways to die. Learn them, or get cornered by them.

THE RUNNER LEARNS WITH YOU

No two runs build the same Runner. The pieces start to click, the multiplier climbs, and the run you were barely surviving turns into one you're carving apart. Then there are the corrupted modules: stronger than anything else in the System, and just as ready to turn on you. Take them anyway.

THE TRACERS WERE US

Every Tracer in the maze was one of us, once. Taken, rewritten, and turned loose to hunt what's left of us. We are almost out of time, and you are the last plan we have.

WHAT'S IN THE DEMO

  • 15 sectors: the full core loop, top to bottom
  • Surge as your protocol (the other three unlock in the full game), plus the upgrade and module systems that build your Runner
  • Real Tracers and escalating bosses, on the same neon-and-CRT build that ships

If you like how it moves, the rest is waiting on Steam.

THE FULL GAME — ON STEAM

  • 4 protocols, 78 upgrades, and 47 modules (12 of them corrupted)
  • 6 Tracer types and 6 boss designs across a 30-sector descent
  • Endless mode, 57 achievements, cloud saves

Wishlist ETCH on Steam

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About

DeveloperConductor Games
Number of plays53
Release date02 Jul, 2026
Last updated24 Jul, 2026
Game engineGodot
Maturity ratingAll ages

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