A top-down rouge-like shooter about some things but macaronis
You will die, a lot, DO NOT expect this to be fair
inspirations from:
- S.T.A.L.K.E.R.
- Enter the Gungeon
- A few other games in which have small impact towards the game
Description
Main updates:
- Added a tutorial for hopefully about everything in the game so far
Details about the update and/or other stuff I wanna mention
- Nothing
Plan for next update(not guaranteed, I'm sorry)
-
Update path finding to be more "Generalized" to decrease lag
Basically: room will be split into larger grids and said larger grids will help the AI pathfind with less memory so it doesn't have to scan for every small details
-
Rework melee to be more useful + be able to use melee even at 0 stamina the penalty being no debuff appliance + less handling(slower wind-up & cool-down, no charge ups, wider arc, less hits/second, etc)
-
Make it so that weapon proficiency modifiers do not contribute to stats like speed, defense and/or damage
Stickers received: 0
Show appreciation to game devs to let them know you like their games!