DELTA RIFT HYPER
An endless hypervelocity racer set in the far-off future year of 1999.
Description
Δ-RIFT HYPER: An endless hypervelocity racer
A simple fast-paced racing game for both mobile & desktop, created for the Opera GX Mobile Game Jam.
NOTE: the game is targeted for the Opera GX browser. It might or might not work on other (mobile) browsers.
[HOW TO PLAY]
- You accelerate automatically
- Touch the screen to steer, drift, brake & boost
- Running out of time = game over
- Reach the next checkpoint to extend your time
- Crashing into walls slows you down
- Fly through charge gates to increase your charge meter - more charge makes you faster
- Drifting and picking up **boost cores **increases your boost meter - double tap to activate the boost
[CONTROLS]
- Drag sideways to turn
- Drag sideways + down to drift
- Drag down to brake
- Double tap to activate boost
- Swipe left/right to dodge sideways
Note: you can touch anywhere on the screen to steer
[Desktop: use mouse to control]
- F1 to change camera mode
- ESC to pause/quit/cancel
[KNOWN ISSUES]
- If your device can't run it a steady 30/60 fps, you might experience jittering (you can change the FPS target in the settings)
- Sometimes the track generates overlapping segments
- Lag spikes can cause the ship to phase though walls / checkpoints / charge rings
- If you try hard enough, you can probably ram through walls
- The camera can clip through walls
- Depending on the device, there can be visual errors such as low-quality textures
[CREDITS]
- Music by Astral http://ccmixter.org/people/Astral
- Sound effects:
- Little Robot Sound Factory //littlerobotsoundfactory.com
- Kenney //kenney.nl
- opengameart.org
- freesoundeffect.net
- Some of the sounds in this project were created by ViRiX Dreamcore soundcloud.com/virix
Stickers received: 0
Show appreciation to game devs to let them know you like their games!