Controls (please read)
Move right - RIGHT ARROW
Move left - LEFT ARROW
Attack - SPACE
Parry - SHIFT
Block - SHIFT (button held down)
Dodge - UP ARROW
Use the mouse to interact with buttons
Description
- GAMEPLAY
- Parrying works by pressing shift right before the attack lands (you will see orange sparks). Parrying will decrease your opponent's stamina bar, which is the green bar. Once it reaches zero, the opponent can be hit, otherwise they will be immune to your attacks. All attacks can be parried except for the red attacks.
- If you time the parry incorrectly, it will be a block (white sparks). In that case, the player's stamina bar will deplete.
- STORY
Embark on a journey to become the greatest sword wielder. Travel to unique and diverse dojos to earn scrolls by defeating powerful masters. Climb up the ranks and reach the peak of swordsmanship.
- NOTES
This is only a very small demo/prototype that will be part of a bigger project. It is only to test the basic combat system.
Much more content will be added, hopefully soon!
This is only a student’s beginner project.
This game draws aspects from Sekiro: Shadows Die Twice, Star Wars Jedi: Fallen Order, Kingdom Two Crowns and Google Doodle, Champion Island.