Description
The vharka horde has reached your lands.
Their warlord, Ulmor, has sworn to raze your village. Between his warriors and your people stand only a wooden palisade, your towers and your wits.
Vallum is an isometric pixel-art tower defense inspired by classic strategy games. Every wave makes you think about where to build, when to upgrade and how much gold to save. Two towers won't be enough: cover the bends of the road, manage your resources and hold out until the boss arrives.
Choose your noble house. Each one defends its own lands, with its own map and its own advantage:
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House Valdoria, Lords of the Forest: +1 tech point.
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House Kurgania, Sons of the Vein: +75 gold.
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House Albrecia, Lords of the Tides: +5% interest.
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House Mirandel, Guardians of the Valley: +10 citizens.
Features:
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Upgradeable towers where placement matters: range and corners count.
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A gate that holds the invaders back while it stands. Repair it between waves.
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An upgrade tree that grows from your house emblem like roots. Several paths lead to each upgrade, and energy flows through the branches as you research.
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The Horned Beast, a boss that will test your whole defense.
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Play with mouse or touch, on PC or mobile.
This is an early test version with the complete primitive era (6 waves and its boss). The next eras, with new towers, new enemies and new vharka warlords, are coming soon.
The game is currently in Spanish.
Controls:
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Click or tap an empty tile: build a tower. On a tower: upgrade or sell it.
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Drag: move the map. Wheel or pinch: zoom.
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C or "Control": upgrade tree, gate and citizens.
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Space: call the wave early. F: ×2 speed. Esc or P: pause.