L00per α
Dodge projectiles, face enemies and run as fast as You can. Move around to restore your energy. Use your energy to dash attack through enemies & projectiles. Increse your score run after run. Credits Pixel Art /Music/ - Sou7

Description

Game made for Opera GX Mobile Game Jam

L0OPER[a]

  • Dodge projectiles, face enemies and run as fast as You can.
  • Move around to restore your energy.
  • Use your energy to dash attack through enemies & projectiles.
  • Increse your score run after run.

-CONTROLS-

One-Thumb Game.

MOBILE :

  • MOVE - Drag and hold on-screen analog stick
  • DASH ATTACK - Swipe in the desired direction.

PC : Mouse

  • MOVE - Drag and hold on-screen analog stick
  • DASH ATTACK - Right Click while moving

-CREDITS-

  • Pixel Art - SOU7
  • SWORD SPRITE - SCAR
  • MUSIC - "Generation X" by Sou7

[29.10.2022 - NOTES 3]

-Performance-

1. performance mode for lower-end mobile phones/PCs  [POSTFX Button in main menu]

  1. overall performance increase

[24.10.2022 - NOTES 2]

-BUG FIXES-

1.enemy speed does not decrease after a collision with a player

2.fixed overlapping post-processing effects during dash attack & collision with enemies

3.(Main Menu) Adjusted audio position to loop correctly

4.enemy spawn pattern correction

-BALANCE-

1.Energy Points regeneration rate increses by up to 70%

2.Combo time has been extended by up to 50%

3.Enemy "Turret" shoot delay increase by 0,5 sec

4.Enemy "Glitch" spawn time change (from 5sec to 10sec)

-MISC-

-Deleted unused sprites/scripts/events/sounds/room/objects

[22.10.2022 - NOTES]

-BUG FIXES-

1.turret enemies are able to shoot now

2.disabled debug overlay

3.randomized enemy spawn

-QOF-

PAUSE MENU

CHOOSE UI COLOR

SFX & MUSIC VOLUME LEVELS

DIFFICULTY BALANCE

CAMERA ZOOM LEVEL ADJUSTED

-BALANCE-

DASHING ATTACK SPEED HAS BEEN INCRESED

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About

Developersou72 studio
Number of plays1,953
Release date18 Oct, 2022
Last updated29 Oct, 2022
Game engineGameMaker
Maturity ratingAll ages

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