A game about strategically considering randomness to maximize success.
Description
A turn based RPG where you get various party member polyhedra who roll different dice to deal damage to the enemies. The closer you roll to the enemies' numbers the more damage you deal. Use the various items you collect to maximize the chance of success.
I made this game in 48 hours for Game Maker Toolkit's 2022 game jam, but unfortunately I wasn't able to figure out how to export my game in time for the deadline.