Description
Defend our home from ghosts sent to invade and haunt us. Unlike traditional Tower Defense, towers don't shoot automatically, you are the trigger. Each tower is the heartbeat of the action and shapes every fight. You place towers and spawn statues to create wild combo chains, but there's a catch: the ghosts walk right through your defenses, while you get blocked by them. You have to engineer a perfect kill zone without accidentally boxing yourself in.
The game has auto-save mid-run between level/room. You can load and you will return to the last level/room.
A prototype build, but content-rich—consider this a playable vertical slice of the final experience.
Important Note
Gamepad is highly recommended. Mouse and Keyboard is playable but still on progress.
How to Help
If you have tried the game, please fill out this quick form:
https://bit.ly/TacTicActFeedback
🎮 Join the Playtest!
Help me improve the game by sharing your feedback in our Discord community.
👉 https://discord.gg/4eBeG5KYYx
Follow me on Twitter/X : @itzaRiot
build: v0.1.0
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adding background story
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adding more menu in Wife's menu
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adding more tower skills
build: v0.2.0 4 Jan 2026
- adding new feature. Ghost activate (dark purple rectangle) to help activate the tower during planning phase
build: v0.2.1 8 Jan 2026
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Fix bug in tutorial part Spirit Ball
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Add proper pause object
build: v0.2.2 11 Jan 2026
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Fix bug
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Add button/key info
build: v0.2.3 12 Jan 2026
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Fix mouse-keyboard
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Fix some sprite angle issue
build v0.2.4 13 Jan 2026
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fix bug on last part on tutorial
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add more UI element
build v0.2.5 16 Jan 2026
- Improve QOL UI
build v0.3.0 25 Jan 2026
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improve background and ghost enemy assets
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Improve some UI
build v0.3.1 27 Jan 2026
- Improve some UI & QOL
Build v0.3.2 3 Feb 2026
- Fix bug
Build v0.3.3 10 Feb 2026
- Fix bug
Build v0.3.4 14 Feb 2026
- Streamline the Tutorial